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Pokémon VG Megathread
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Flamecannon:

--- Quote from: MegaScientifical on November 03, 2013, 07:50:02 PM ---Just remembered: Spinda.

--- End quote ---
I wouldn't look at 2 Spindas and say "oh this one has different spots must be a shiny"
I wasn't confused by the flabebe's different coloration as well, because I MEAN LOOK AT AZ'S MAYN


--- Quote from: Crazy Salt on November 03, 2013, 07:58:36 PM ---The hippopotas line had different palettes for male and female and the shellos line had different forms with very minor differences other than color depending on where it was caught.

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meowstic
chaos 2:

--- Quote from: blueblur121 on November 02, 2013, 10:50:33 AM ---npkI think all you need is to get to the pokemon village and use surf to get to the cave.

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i went off the victory road and a guy was infront of the cave and he didn't allow me to enter unless i beat the champion.
MegaScientifical:
But those are... new to the last generation... Like I don't even know those. Hmph. So Spinda is the only Pokemon with pattern/palette variants before the last generation? Unknown were shape variants, which is not what I was thinking of... I was sure there was at least one other Pokemon from earlier generations which had such differences between each other.

By the way, was it ever explained by Secret Bases didn't continue into more recent generations? I actually enjoyed finding little secret places, fixing them up, setting up a room. It'd have to have been unpopular for some reason, but why? Or did they just find it a waste of coding?

Warning - while you were typing 2 new replies have been posted. You may wish to review your post.


--- Quote from: Flamecannon on November 03, 2013, 08:03:41 PM ---I wouldn't look at 2 Spindas and say "oh this one has different spots must be a shiny"
I wasn't confused by the flabebe's different coloration as well, because I MEAN LOOK AT AZ'S MAYN

--- End quote ---

I mean, I'm trying to remember another non-shiny wild Pokemon with palette differences. Spinda is one that came to mind for a pattern difference. I'm not trying to insult you, I just thought there was another Pokemon which might be an example. It really would be horrible for palette-changed Pokemon to exist whereas such confusion can arise.
Flamecannon:
i wasn't really moved don't worry about it
but who wouldn't want az's flabebe it looks pretty cool!
sir dooble:

--- Quote from: MegaScientifical on November 03, 2013, 08:07:20 PM ---But those are... new to the last generation... Like I don't even know those. Hmph. So Spinda is the only Pokemon with pattern/palette variants before the last generation? Unknown were shape variants, which is not what I was thinking of... I was sure there was at least one other Pokemon from earlier generations which had such differences between each other.

By the way, was it ever explained by Secret Bases didn't continue into more recent generations? I actually enjoyed finding little secret places, fixing them up, setting up a room. It'd have to have been unpopular for some reason, but why? Or did they just find it a waste of coding?

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I dont think any other pokemon have had colour changes quite like flabebe before.
There were differences available in some pokemon from Gen 3 onwards.
Spinda obviously had a large range of spot patterns available. Then there are also pokemon with region specific colourations. Shellos and its evo were either pink or blue depending on where they were caught, and Basculin come in red or blue eyed variants. Colour based gender differences have existed as well, as mentioned above in the form of Hippowdon (although I think they did also have some shape differences too).
But flabebe is the first pokemon to have such a wide range of colour changes, and are the first to be based on the specific tile theyre in rather than in-game location, gender or international region.
I dont know what the specific reasons were for removing hidden bases, but it was probably to do with wanting to focus development on other locations.
As I recall the Hidden Bases in Gen 3 required  you to cable-link to share them with others (if it was even possible to have friends play in them) and that didnt make it an easy feature to share.
In gen 4 it was better in the Sinnoh underground, but it only worked through local console-to-console wireless connection, which made it limited when you didnt have other friends nearby with the game.
They could have reimplemented it in Gen 5 but it would face the same issues as Gen 4 being on the DS system, which didn't have great online access/play.
They couldve brought it back for Gen 6 as online play is much better on the 3DS, but the logistics of fitting it in might have made it difficult, and working out how best to make it online may have been an issue. It's also just arguably not worth their time to try programming it in. It was nice, but perhaps there's not much call for it.
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