Right, so I want to call a specific function, (function being client-side) but have it use all the other clients in the server, once I join it/when someone else joins. (Basically, Client C Joins the server. I want to to then basically go through the ClientGroup and find everyone and then call a function with their client object. I only need the Name, BL ID, and Clan poperties accessable.) Server-side, this would be simple. So is there a client-side function I can modify that is activated whenever someone joins any server?