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What do you think about the new generation of Blockland weapons?

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Tonkka:


--- Quote from: .::Taboo::. on December 11, 2011, 11:55:31 AM ---considering the default weapons are 100% accurate with pretty much no cool down, shoot as fast as you can click, you can't really expect to have a decent deathmatch or anything with just them. the shotgun is ridiculous, if only because you get launched 50 feet into the air if a bullet so much as nicks you, and the sniper rifle is just plain overpowered and boringly modeled.

--- End quote ---
Oh no! the fact that our weapons are unrealistic is horrible! but no one gives a forget that our limbs are floating!

I also fixed your weapins typo.

Tonkka:

Something weird happened here

Spectrum2:

Ammo seems more like a chore than a feature of the weapon. I really only like to use the older style weapons with unlimited ammo.

Extrude:

I like Tier+Tactical because even though it has ammo and sights, it's effects, bullets, and models are still blocko. Ultra-high poly models are terrible.

Otis Da HousKat:

I forget the server, Gravity Cat's I think, but it had the most awful complete weapon pack I've ever seen on Blockland. You fire a gun and the recoil forces the bullet to shoot off at a 60 degree angle missing the guy 20 studs in front of you by 30 studs in any direction. The bullets were all boring dark colored spheres as well.

That other server that is Terrorists vs. SWAT or something set in the Afghanistan map has weapons that must be fully reloaded every time you spawn instead of giving them to you fully loaded. The reloading animations were incredibly slow as well; the shotgun took a good 10+ seconds to reload. The server would be fun if the weapon situation wasn't so awful.

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