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Change Brick Datablock event - coverage problem

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soba:

Okay, I was making an event that changes the bricks datablock ONLY if the new brick was of the exact size of the old, I thought I had it 100% working, but if I change, say, a 1x1 brick to a 1x1 Round brick, any faces next to, ontop or on the bottom of the bricks around it that have been hidden don't show up again, I was wondering if theres a way to recheck the bricks coverage around it without having to actually kill the brick, otherwise I get the brick death animation

Headcrab Zombie:

Have you dumped everything on the brick and looked if there's anything that looks relevant?
Also a random guess, maybe one of the on____ functions is responsible for that, and maybe manually calling it after changing the datablock will fix it?

EDIT: I don't know. Not even killing the brick fixed it for me

soba:

Well theres definetly something that fixes it, unless its handled by code that is unreachable...

M:

It probably is handled strictly by engine code. I believe that datablock changes not modifying the octree would be classified as a bug.

Amade:


--- Quote from: soba on December 11, 2011, 08:20:16 AM ---without having to actually kill the brick, otherwise I get the brick death animation
--- End quote ---
You can just delete the brick

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