Okay, I was making an event that changes the bricks datablock ONLY if the new brick was of the exact size of the old, I thought I had it 100% working, but if I change, say, a 1x1 brick to a 1x1 Round brick, any faces next to, ontop or on the bottom of the bricks around it that have been hidden don't show up again, I was wondering if theres a way to recheck the bricks coverage around it without having to actually kill the brick, otherwise I get the brick death animation