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| Blockland crashes whenever I join/host a server |
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| Agent_Ninja355:
This has been happening ever since I've downloaded the latest update for Blockland. This has not been happening before v.20. Please give me advice on how to fix this problem. I already tried to re-install Blockland, I deleted my add-ons, but still it crashes when I join/host a server. I am using Windows XP btw. An error message pops up saying "Blockland.exe has encountered a problem and needs to close." I checked the console and it says "Sending challenge request... Sending Connect challenge Request Got Connect challenge Response Sending Connect Request Connection established Connected successfully, killing other pending connections *** Prep-Phase 1: Download GUI *** New Mission: Add-Ons/Map_Skylands/Skylands.mis *** Phase 1: Download Datablocks & Targets Received manifest and requested 1214 blobs. (610 duplicates removed) Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' Got non-CURLE_OK result on a request, result was 3 - Request was for '' CDN Download finished ... Shape with old version. *** Phase 2: Download Ghost Objects *** Phase 3: Mission Lighting" After that the message pops up. And then Blockland closes. Help would be GREATLY appreciated. :cookie: :cookie: :cookie: :cookie: :cookie: |
| FFSO:
--- Quote from: Badspot ---How about you post your full console.log and not your bad re-interpretation. --- End quote --- |
| Agent_Ninja355:
I copy and pasted the text from the console to this post. |
| pecon98:
Just attach the entire console log. |
| Agent_Ninja355:
Nevermind. I figured out how to fix it! Thanks anyways. :cookieMonster: |
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