| Blockland Forums > Modification Help |
| serverCmd Called when saving w/ events |
| << < (2/2) |
| Amade:
I know what you're trying to make and I would advise you don't. |
| cheese6:
--- Quote from: Amade on December 14, 2011, 09:17:55 PM ---I know what you're trying to make and I would advise you don't. --- End quote --- just for private uses, why not. --- Quote from: jes00 on December 14, 2011, 08:16:50 PM ---It could be SaveBricks_Save(); or SaveBricks_StartInfoDownload(); or clientCmdRegisterInputEvent(Lots-O-Stuff); or clientCmdRegistOutputEvent(Stuff); or clientCmdTransmitEvent(); --- End quote --- I hope you know all of those are client commands. Incase you didn't know, serverCmd is a function written and worked in the server. |
| Headcrab Zombie:
--- Quote from: cheese6 on December 14, 2011, 09:38:59 PM ---why not --- End quote --- Because (assuming you're planning on blocking it so people can't save) --- Quote from: Badspot ---If you start doing gay stuff to break my game, I'm going to start banning you from the master server. This is a war you don't want to start because I'm the only one with nukes. --- End quote --- |
| Greek2me:
He probably wants to make it so that if somebody calls that command they get kicked from the server... not a good idea. |
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