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Spawning an explosion at players location?

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Kurly:

Title says it all really...how would I go about spawning an explosion of some sort at a players current location.

Thanks in advance,
Kurly

Amade:

You would just create a projectile at the location.

Even simpler: use the spawnExplosion event ( %player.spawnExplosion(ProjectileDatablock, scale); )

Chrono:

When using the event spawnExplosion function, you need to include the sourceclient as well. Otherwise it does nothing but look pretty.

.spawnExplosion(ProjectileDatablock, scale, sourceClient);

Kurly:

Thanks for your help.

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