| Blockland Forums > Modification Help |
| How to make a projectile explode [Solved] |
| (1/3) > >> |
| Ipquarx:
How do you make a projectile explode? Like say if you wanted to make a grenade explode X seconds after it's first bounce or something like that. This needs to be seperate from the projectile datablock, as in it's not using explodeondeath or lifetime or anything like that. |
| Greek2me:
Is there a %project.explode() function? |
| Ipquarx:
I have absolutely no idea, thats why i'm asking. |
| Port:
Well, projectile::explode() is a default function. I don't know how you would detect when the projectile bounced (maybe something like onImpact or onCollision, I don't have time to research that much right now), but manually detonating the projectile can be done with .explode(); |
| Ipquarx:
Allright, thanks. |
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