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What's the server-side function that is called when a player connects?
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Axolotl:
I know the server-side function that is called when a player spawns but I need to know when the player connects.
Superb:
--- Quote from: Axolotl on December 19, 2011, 07:49:29 PM ---I know the server-side function that is called when a player spawns but I need to know when the player connects.
--- End quote ---
package whenAPlayerConnects
{
function gameConnection::autoAdminCheck(%client)
{
parent::autoAdminCheck(%client);
//do stuff
}
};
activatePackage(whenAPlayerConnects);
Axolotl:
--- Quote from: Superb on December 19, 2011, 07:50:59 PM ---package whenAPlayerConnects
{
function gameConnection::autoAdminCheck(%client)
{
parent::autoAdminCheck(%client);
//do stuff
}
};
activatePackage(whenAPlayerConnects);
--- End quote ---
thanks
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