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What's the server-side function that is called when a player connects?

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Axolotl:

I know the server-side function that is called when a player spawns but I need to know when the player connects.

Superb:


--- Quote from: Axolotl on December 19, 2011, 07:49:29 PM ---I know the server-side function that is called when a player spawns but I need to know when the player connects.

--- End quote ---

package whenAPlayerConnects
{
   function gameConnection::autoAdminCheck(%client)
   {
      parent::autoAdminCheck(%client);
      
      //do stuff
   }
};
activatePackage(whenAPlayerConnects);

Axolotl:


--- Quote from: Superb on December 19, 2011, 07:50:59 PM ---package whenAPlayerConnects
{
   function gameConnection::autoAdminCheck(%client)
   {
      parent::autoAdminCheck(%client);
      
      //do stuff
   }
};
activatePackage(whenAPlayerConnects);

--- End quote ---
thanks

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