| Blockland Forums > Modification Help |
| Blender Vehicle Help [fixed] |
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| soba:
--- Quote from: Barnabas on December 23, 2011, 06:42:50 PM ---The most common problem with blender made vehicles is that people forget to put the collision mesh on a different layer. If you don't do that, your vehicle will crash. --- End quote --- the name Col0 still switches between the empty on layer 1 and the shape on layer 2 |
| Barnabas:
Just name the collision mesh as Col. Also, I'm attaching the file, should work hopefully. -redacted- |
| soba:
--- Quote from: Barnabas on December 24, 2011, 12:36:11 PM ---Just name the collision mesh as Col. Also, I'm attaching the file, should work hopefully. http://www.mediafire.com/?bhh773ab7njhufb --- End quote --- Crashes if it helps at all, I get 5 warnings upon export Exporting... **************************************************************************** Warning: bone node "Bone" (Blender Object:Hub2) conflicts with existing bone node name "Bone" (Blender Object:Hub3) ! Changed name of bone node to: "Bone(1)" **************************************************************************** **************************************************************************** Warning: bone node "Bone" (Blender Object:Hub1) conflicts with existing bone node name "Bone" (Blender Object:Hub3) ! Changed name of bone node to: "Bone(2)" **************************************************************************** **************************************************************************** Warning: bone node "Bone" (Blender Object:Hub0) conflicts with existing bone node name "Bone" (Blender Object:Hub3) ! Changed name of bone node to: "Bone(3)" **************************************************************************** **************************************************************************** Warning: bone node "Bone" (Blender Object:Mount1) conflicts with existing bone node name "Bone" (Blender Object:Hub3) ! Changed name of bone node to: "Bone(4)" **************************************************************************** **************************************************************************** Warning: bone node "Bone" (Blender Object:Mount0) conflicts with existing bone node name "Bone" (Blender Object:Hub3) ! Changed name of bone node to: "Bone(5)" **************************************************************************** |
| Barnabas:
Usually warnings are nothing serious. You named the armatures as Hub whatever instead of the bone. If you want to fix it, name the armatures to whatever - my naming standard is like "flw", "frw", "rlw", "rrw"- and name the bones like hub whatever. The reason for crashing was that the little bastard exporter decided to discard the settings when I saved the changes. Should be okay now. Also, in Blender the front view is the rear view. Don't ask me why. |
| Uxie:
Colision box is names wrong/not created |
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