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Blender Vehicle Help [fixed]

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soba:


--- Quote from: Barnabas on December 23, 2011, 06:42:50 PM ---The most common problem with blender made vehicles is that people forget to put the collision mesh on a different layer. If you don't do that, your vehicle will crash.

--- End quote ---
the name Col0 still switches between the empty on layer 1 and the shape on layer 2

Barnabas:

Just name the collision mesh as Col. Also, I'm attaching the file, should work hopefully.

-redacted-

soba:


--- Quote from: Barnabas on December 24, 2011, 12:36:11 PM ---Just name the collision mesh as Col. Also, I'm attaching the file, should work hopefully.

http://www.mediafire.com/?bhh773ab7njhufb

--- End quote ---
Crashes

if it helps at all, I get 5 warnings upon export

 Exporting...
   ****************************************************************************
   Warning: bone node "Bone" (Blender Object:Hub2) conflicts
    with existing bone node name "Bone" (Blender Object:Hub3) !
      Changed name of bone node to: "Bone(1)"
   ****************************************************************************

   ****************************************************************************
   Warning: bone node "Bone" (Blender Object:Hub1) conflicts
    with existing bone node name "Bone" (Blender Object:Hub3) !
      Changed name of bone node to: "Bone(2)"
   ****************************************************************************

   ****************************************************************************
   Warning: bone node "Bone" (Blender Object:Hub0) conflicts
    with existing bone node name "Bone" (Blender Object:Hub3) !
      Changed name of bone node to: "Bone(3)"
   ****************************************************************************

   ****************************************************************************
   Warning: bone node "Bone" (Blender Object:Mount1) conflicts
    with existing bone node name "Bone" (Blender Object:Hub3) !
      Changed name of bone node to: "Bone(4)"
   ****************************************************************************

   ****************************************************************************
   Warning: bone node "Bone" (Blender Object:Mount0) conflicts
    with existing bone node name "Bone" (Blender Object:Hub3) !
      Changed name of bone node to: "Bone(5)"
   ****************************************************************************

Barnabas:

Usually warnings are nothing serious. You named the armatures as Hub whatever instead of the bone. If you want to fix it, name the armatures  to whatever - my naming standard is like "flw", "frw", "rlw", "rrw"- and name the bones like hub whatever.

The reason for crashing was that the little bastard exporter decided to discard the settings when I saved the changes. Should be okay now.

Also, in Blender the front view is the rear view. Don't ask me why.

Uxie:

Colision box is names wrong/not created

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