| Blockland Forums > Modification Help |
| Blender Vehicle Help [fixed] |
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| FrogFreak:
Is it possible that the script has a small flaw in it? Are you able to check your console? |
| soba:
--- Quote from: FrogFreak on December 21, 2011, 01:31:18 PM ---Is it possible that the script has a small flaw in it? Are you able to check your console? --- End quote --- Well, my collision mesh (col0) is renamed to Col0.001, and the empty stays Col0, also, I uploaded the wrong file lolz http://dl.dropbox.com/u/22217440/FuturisticCar.blend EDIT2: oh stuff lol, that wasn't even the car I was working on in the first place, that thing is old as forget, still crashes upon spawning tho |
| FrogFreak:
Ok, I think I see the problem. Your collision box is called col0.001. |
| soba:
--- Quote from: FrogFreak on December 21, 2011, 07:57:20 PM ---Ok, I think I see the problem. Your collision box is called col0.001. --- End quote --- Tried the updated exporter that doesen't require the empty's, still doesen't work |
| Barnabas:
The most common problem with blender made vehicles is that people forget to put the collision mesh on a different layer. If you don't do that, your vehicle will crash. |
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