| Blockland Forums > General Discussion |
| Help with Fake Kill Bricks and Minigame |
| << < (2/3) > >> |
| Racerboy:
--- Quote from: soba on December 23, 2011, 05:35:03 PM ---He wants it to fake-kill indefinetly till the minigame actually resets --- End quote --- Exactly, that's why he has the -1 for disappear. Oh, you mean have the brick remain as a fake killed brick on the ground. Put -1 after the fakekillbrick |
| TheBlackParrot:
--- Code: ---onThis > Self > fakeKillBrick > 0 0 0 > -1 onMinigameReset > Self > Dissapear > 0 --- End code --- |
| ravencroft:
Ok I figured out how to do it but now I have a new problem. If I have too many bricks that do these events, none of them will respawn. And if I only have a couple, they respawn no problem. |
| ravencroft:
It says Too Many Events at once. Any suggestions on how to fix this? |
| Racerboy:
--- Quote from: ravencroft on December 23, 2011, 06:29:07 PM ---It says Too Many Events at once. Any suggestions on how to fix this? --- End quote --- Raise the schedule. |
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