Blockland Forums > General Discussion
Help with Fake Kill Bricks and Minigame
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Racerboy:

--- Quote from: soba on December 23, 2011, 05:35:03 PM ---He wants it to fake-kill indefinetly till the minigame actually resets

--- End quote ---
Exactly, that's why he has the -1 for disappear.
Oh, you mean have the brick remain as a fake killed brick on the ground. Put -1 after the fakekillbrick
TheBlackParrot:

--- Code: ---onThis > Self > fakeKillBrick > 0 0 0 > -1
onMinigameReset > Self > Dissapear > 0
--- End code ---
ravencroft:
Ok I figured out how to do it but now I have a new problem. If I have too many bricks that do these events, none of them will respawn. And if I only have a couple, they respawn no problem.
ravencroft:
It says Too Many Events at once. Any suggestions on how to fix this?
Racerboy:

--- Quote from: ravencroft on December 23, 2011, 06:29:07 PM ---It says Too Many Events at once. Any suggestions on how to fix this?

--- End quote ---
Raise the schedule.
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