Blockland Forums > Modification Help
Projectile Tutorial?
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Pompmaker1:
I'm looking for a good tutorial on how to make projectiles.
Does anybody know where I can find one?
TheKhoz:
All you have to do if make a model of a projectile, have it face along the X axis, and make it the right size. Then you just need it to be centered on the Axis.
Pompmaker1:
The SCRIPT, I mean.
I need help with the SCRIPT.
My projectile does not damage anything.
TheKhoz:
You should have specified that.
And, for a gun:
--- Code: ---datablock ProjectileData(YourgunProjectile)
{
projectileShapeName = "./YourBullet.dts";
directDamage = 30;
directDamageType = $DamageType::YourGun;
radiusDamageType = $DamageType::YourGun;
brickExplosionRadius = 0;
brickExplosionImpact = true; //destroy a brick if we hit it directly?
brickExplosionForce = 10;
brickExplosionMaxVolume = 1; //max volume of bricks that we can destroy
brickExplosionMaxVolumeFloating = 2; //max volume of bricks that we can destroy if they aren't connected to the ground
impactImpulse = 400;
verticalImpulse = 400;
explosion = gunExplosion;
particleEmitter = ""; //bulletTrailEmitter;
muzzleVelocity = 90;
velInheritFactor = 1;
armingDelay = 00;
lifetime = 4000;
fadeDelay = 3500;
bounceElasticity = 0.5;
bounceFriction = 0.20;
isBallistic = false;
gravityMod = 0.0;
hasLight = false;
lightRadius = 3.0;
lightColor = "0 0 0.5";
uiName = "YourGun Bullet";
};
--- End code ---
Isolated is the damage it does, per shot.
Pompmaker1:
I tried that, but the hitbox of the projectile is the direct center. Is there any way to make it bigger?
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