Blockland Forums > Modification Help

Universal Currency Mod?

Pages: << < (6/9) > >>

Thorax:

I'm thinking the mod shouldn't be used in events and whatnot because they can be exploited easily. However, this leaves players only wanting to use the money for the trade of services and there is no incentive to use the money.

Also, each week, some percentage of a person's total amount be added to their money to grow the amount of money everyone has, rounded towards one. Say if it were a 10% increase and I started with 100UC, at the end of the week I'd have 110UC. If I only had 1UC, it should only give me .10UC, but because it rounds towards 1, I would end up getting 1UC putting me at 2UC total. If I had 11UC, it should give me 1.10UC, but it rounds down towards 1, so I'd only get 1 UC putting me at 11UC total. If I had 202UC, it should give me 20.20UC, but it rounds down towards 1, so I'd only get 20UC putting me at 222UC.

Slicksilver:


--- Quote from: Thorax on December 26, 2011, 02:06:52 AM ---Having the clients ask the server to make transactions is what'd make it harder to abuse.

--- End quote ---
The client asks my server for transactions. The secure one. It makes SURE both parties agree. I guarantee you it is impossible to abuse without direct access to someone else's blockland key.

--- Quote from: Thorax on December 26, 2011, 01:01:15 PM ---I'm thinking the mod shouldn't be used in events and whatnot because they can be exploited easily.

--- End quote ---
Also, these would work the same way. It would query my secure web server and ask for a transaction that has to be approved by the clients participating in the transaction.

Thorax:


--- Quote from: Slicksilver on December 26, 2011, 02:56:36 PM ---Also, these would work the same way. It would query my secure web server and ask for a transaction that has to be approved by the clients participating in the transaction.

--- End quote ---

How would casino's work? Would the owner have to put money into the machine before hand so that if the player wins, they get paid? If so, this would deter a lot of people from making these machines. Or will the machine be able to generate money? If they can generate money, what's stopping people from using events to generate as much money as they want?

Slicksilver:


--- Quote from: Thorax on December 26, 2011, 03:53:41 PM ---How would casino's work? Would the owner have to put money into the machine before hand so that if the player wins, they get paid? If so, this would deter a lot of people from making these machines. Or will the machine be able to generate money? If they can generate money, what's stopping people from using events to generate as much money as they want?

--- End quote ---
On button click, ask client for transaction of X amount. Generate random number. If that random number is a winning number, offer transaction of Y amount back to client.

Thorax:


--- Quote from: Slicksilver on December 26, 2011, 04:50:32 PM ---On button click, ask client for transaction of X amount. Generate random number. If that random number is a winning number, offer transaction of Y amount back to client.

--- End quote ---

You didn't answer my question.

Pages: << < (6/9) > >>

Go to full version