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Game companies don't know what 'true' fear is - What would scare you stuffless?

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masterockets:

Paranoia helps set the mood with little mumbles or something during creepy music or if you see a shadow of a person

Pepsidude:

Having something freaky as hell chasing me, and not being able to fight back.

Placid:


--- Quote from: duckman1229 on December 29, 2011, 04:15:57 PM ---There needs to be stuff that actually gets to peoples heads though, like the feeling that somethings watching you the whole game, like a black figure that's in some of levels but hard to see, but when you do you can't stop noticing it.

--- End quote ---
give us a picture of your sister.
(makes you insert picture of your sister)
(sister is grossly and unmercifully murdered)
that would be lulzy but terrible :P

MegaScientifical:



plad101:

Bioshock... its scary!

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