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Game companies don't know what 'true' fear is - What would scare you stuffless?

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TeslaCoil:

I much prefer what you can't see.

MegaScientifical:


--- Quote from: TeslaCoil on January 08, 2012, 08:44:47 AM ---I much prefer what you can't see.

--- End quote ---

You just like the horror games where the first sounds remind you of love and after a few minutes love never sounds the same to you again. :iceCream:

Saber15:

s.t.a.l.k.e.r. does an amazing job with horror even though it's not a horror game. when you're creeping along in the underground bunkers, and you start hearing the deep rasping breathing of a mutant when you have almost no ammo, it's terrifying.

http://www.youtube.com/watch?v=SO7Y0O7WCHM&t=2m22s

http://www.youtube.com/watch?v=aEBe7ujXfXY

the combination of the game's ambient soundtrack, the ambience of the zone (outdoors - the shrieks of mutants in the distance, the wind rustling through the area. indoors - rusting fans squeaking as they slowly spin, shudders from metal supports in the distance), the game's sheer darkness (it's pitch black at night), the design of the mutants themselves and the noises they make, and the scarcity of ammunition and medical supplies make it a terrifying game at times.

Awdax:

Being truly alone, limited supplies, not knowing what is going on, paranioa, disturbing/creepy enemies.

I remember this game Cold Fear, I had no idea what it was about and still don't. It was truly scary, or it was because I was young. From what I remember though this game creeped me out and I never played it again, it was my friend's game anyways.

Freek:

I was a wussy when I was little.

The chomping piano in SM64 scared the stuff out of me.
This TV putt-putt game had this tune, that made me go apestuff scared. I find the tune quite funny today.

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