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Script_PlayerPersistence?

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jes00:


--- Quote from: Badspot on October 24, 2011, 06:21:39 PM ---Script_Player_Persistence

A simple player saving mod.  When a player disconnects, it saves their position, datablock, health and items, then restores that information when the player reconnects.  The treasure chest and checkpoint bricks will use this system (if enabled) to save and restore the client's current checkpoint brick and which chests they have found.  

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Masterlegodude:


--- Quote from: s245 on December 30, 2011, 07:44:56 AM ---Does it also save your score?

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Probably not so that it prevents cheating to have a high score

Mysteroo:

I want a version of this that also saves variables and score. That'd be nice

No2mad2:

Oh wow, that sounds awesome. Wish I actually kept up on this stuff. :P

MegaScientifical:


--- Quote from: No2mad2 on December 30, 2011, 11:20:55 AM ---Oh wow, that sounds awesome. Wish I actually kept up on this stuff. :P

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It's default, so it should be put back if you deleted it on startup.

I'm curious if he might add RTB Hooks so people might use RTB to control what information saves...

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