| Blockland Forums > Modification Help |
| What are ALL the variables of "GlobleChat" function? (Badspot, HELP!) |
| << < (2/3) > >> |
| Port:
Why not just use commandToServer( 'messageSent', "cant" );? NMH_Type::send()->globalChat()->commandToServer( 'messageSent', string );teamChat()->commandToServer( 'teamMessageSent', string ); I do believe the only task of globalChat or teamChat is to filter/format the chat and then send a messageSent or teamMessageSent packet to the server. You can simply skip that whole function and simply send the packet yourself. |
| adam savage:
I am editing the function (Using packages). I can't use CommandToServer |
| K2Dionysus:
--- Quote from: adam savage on December 30, 2011, 03:44:16 PM ---I am making a punctuation mod, but I need to know ALL the variables for the function "GlobleChat". --- End quote --- Someone has already made a grammar mistake-correction mod. I went to a server and saw it. I asked them about it but he said it was private. |
| Port:
--- Quote from: adam savage on December 31, 2011, 02:13:10 PM ---I am editing the function (Using packages). I can't use CommandToServer --- End quote --- Why not just modify NMH_Type::send( %this )? For your information, you can get the message using NMH_Type.getValue() and modify the message using NMH_Type.setValue("whatever"); |
| Amade:
Are you trying to do this client-side or server-side? |
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