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Pirate RPG

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Feep:

I have 68 woodcutting, but it doesnt seem to be effecting my cutting speed and whatnot of oaks and willows.

What is the advantages of getting it to 100?

Chrono:

Not sure what you mean because I do cut trees faster every 15 levels like I normally do in a DRPG.

Feep:


--- Quote from: Chrono on January 10, 2012, 09:55:32 AM ---Not sure what you mean because I do cut trees faster every 15 levels like I normally do in a DRPG.

--- End quote ---

Oh, every 15 levels.

I noticed a difference every now and then, though

Fob:

i am going for a slightly cartoony look...

there a couple of things i'm going to change, like the water texture, and the white fog on it.

I haven't made an actual island yet, first I need to find a decent grass texture. but this is basically a place to discover and take over as part of your territory.

Hoogle:

That's a bit.. cartoony? Doesn't look good all spikey.

I have some ideas and suggestions some to time consuming and ambitious though (and no doubt pointless).

More advanced ships. With rowboat remaining the basic

Pirate Shanty Competition, the best singer wins 100 bottles of rum.

Perhaps another map, more Carribeany without the big blue iceberg?

A record of a pirates crimes which can be viewed. Seeing who/when they murdered,ect. (Actually that seems pretty bad, I like the sort of word of mouth system that happens here)

At the risk of sounding to City RP like here.. what about a third faction which is civilians who will build/farm/whatever and give a goal for pirates to plunder and government to protect.. though it seems most pirates can do this and not take part in any crimes really so probably not the best idea.


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