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| Pirate RPG |
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| Dexxtter:
What I expected of first boat you make: Raft What we got: Rowboat |
| Mecha:
Seriously - It feels like a pirate themed runescape right now. I understand that it's beta and shizz, but it kinda lacks treasure. it's no fun right now - If you can, make NPC villages that we can plunder or protect? Pre-make some starting areas, and make a more... "Carribean" map. |
| Dexxtter:
--- Quote from: Mecha on January 26, 2012, 03:06:57 PM ---Seriously - It feels like a pirate themed runescape right now. I understand that it's beta and shizz, but it kinda lacks treasure. it's no fun right now - If you can, make NPC villages that we can plunder or protect? Pre-make some starting areas, and make a more... "Carribean" map. --- End quote --- It's a lot funner when you have friends playing with you. It makes finding treasure and traveling a lot easier/fun. |
| Chrono:
What really bothers me is the combat. Pirates and marines (esp in one piece) are both known to not wear armor, yet everyone is wearing it pretty much reducing 10-50+% damage. Actually, since Heed completely changed how defense works, wearing full steel armor, having 141 defense and haki, will reduce a level 1 bullet to 0.19 damage. Sure it's 1 marksman vs a fully equipped maxed out player, but then you look at level 141 marksman: Bullet will do 72.2118 damage. Make it a crit: 144.4236 Divided by 188.75 from armor/defense/haki 0.76516 damage from each bullet. x3 from trishot: 2.29547 Players have 100 health. It will take 44 Trishot hits assuming all 3 critical. Lot of math explaining how fights will take hours to get anywhere right? Then, suddenly potions get involved and no one can die. |
| heedicalking:
armor is being cut but i needed a way to test armor system before actually introducing other defense techniques, haki, and devil fruits. |
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