Author Topic: [Tutorial] Making a Weapon for Retail Blockland  (Read 55534 times)

ZOMG! a triple n00b
well PM me the file I'll try to fix it :P
« Last Edit: August 31, 2007, 04:45:39 PM by Meta »

in your tutorial, what steps would be different for making a vehicle?

make a melee tutorial plz, and make the pics better

i dont have an option for torque game engine -.-

or the flat shading thing.

i edited the tutorial, but i'm sure it more confusing now -.-

Hope you can understand it a little more

ok its easier to understand now :D but you said you cant make vehicle tutorials right?

No, it's very confusing for me, the modeling it kinda easy to explain, but its the part where you need to get the .cs for it, you need to change some stuff around and all, and i'm some what lazy to explain, but i'll try tomorrow


how come you renamed it making a weapon/vehicle for retail blockland
when you didnt post the tutorial for vehicles yet? jw

Uh... Cause... I felt like it?

well are you going to make it for vehicles too?

Uh, when i learn how to explain it right XD

ok, i have my modle made and everything, but how do i color it, i want to put a label on it, kinda like a soda can, but thats not my mod, how do i do this, or is it not possible?

you shouldn't use that many stacks on a cylinder if you don't need them



see, the one on the right has 1 stack and will look just the same and have 1/6 the polys as the one on the left which has 6 stacks.  So it will be a smaller file size and lag less. 

how did you make it do that, wheres the option, that would help me out a whole LOT.thanks.