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The perfect fortwars server - Let's try and make one, eh?

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Mecha:

What fortwars is:
Players build forts, and defend their forts and attack others. People often gang together, too.

The problem:
People use JVS to restrict their doors, so people can't get in, completley negating the need for a proper defence, resulting in a sniping match or midfeild skirmishes. There isn't a proper objective, either.

The solution:
Not removing events, and not removing JVS. Using salvage is good, but some people would prefer not to. This is why I ask you: How can we fix this horrible flaw in such a great game? My potential idea is that people need a "control point" - People need to get to this and destroy it somehow. Once it's destroyed, ownership of the fort must go to the guys who captured it. A problem with this is that people will just rebuild their forts endlessley after losing it - So I guess a rule can be made where you can't remake it, you have to take it back - Thus making multiple forts with friends inside an important thing. Or just have a "neutral" fort where you can resupply and try to take it back.

Any better ideas?

Snaily:

Enable brick damage, disable VCE... that should balance it out.

The Corporation:

there's an addon that opens ANY JVS door.


curiosblockland6:


--- Quote from: The Corporation on January 01, 2012, 07:02:29 PM ---there's an addon that opens ANY JVS door.


--- End quote ---
A specail "key" item that opens any door would probably help.

Jacob 123456789:

I used to host fortwars, but then I took an arrow to the knee but then people stopped coming

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