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| RTB Dilemma |
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| I-have-not:
The Dilemma Ok, the Problem is that I've had problems hosting my own game, whether it be Singleplayer, LAN, or Internet. So I decided to reinstall Blockland, and slowly started adding add-ons to find the one causing it. I started them by most mandatory. I started with RTB, and it turns out that it's the Add-On causing me to crash after 5 minutes on my games. So I had to choose. The Choices -Live without singleplayer but with RTB -Live without RTB but with singleplayer -Somebody here can help me figure out if anyone else has had similar problems, knows the solution, or can offer advice. Thanks for reading, I hope somebody can point me out to a solution. |
| Ephialtes:
Post your console.log of a crash. |
| soba:
--- Quote from: Ephialtes on January 03, 2012, 01:31:00 PM ---Post your console.log of a crash. --- End quote --- My dedicated also crashes at least every day at some point after I get the "unable to find function OnDisconnect" a certain ammount of times |
| soba:
--- Quote from: soba on January 03, 2012, 02:19:52 PM ---My dedicated also crashes at least every day at some point after I get the "unable to find function OnDisconnect" a certain ammount of times --- End quote --- noedit: the console.log always looks fine, no weird fatal crash report or anything like that, but I don't recall my dedicated's crashing so much in the older version of RTB |
| I-have-not:
--- Quote from: Ephialtes on January 03, 2012, 01:31:00 PM ---Post your console.log of a crash. --- End quote --- OK, sorry I forgot to do that. This time I got on and attempted to authenticate my key. I did successfully, but it crashed shortly afterward : --- Code: ---//-------------------------- 1/3/2012 -- 12:28:06 ----- System & Processor Information: Mac OS X 10.6.8 4.0 GB RAM 3.06 GHz unknown Mac model (4 cores) x86 Architecture MMX detected SSE detected Math Init: Installing Standard C extensions Installing Assembly extensions Installing SSE extensions Input Init: Video Init: Accelerated OpenGL display device detected. Blockland v20m build 1502 Module Directory: /Users/david/Documents/Blockland Profile Path: /Users/david/Documents/Blockland Total Ram: 4096 MB OS: OSX 10.6.8 r199506 --------- Parsing Arguments --------- argc = 3 argv[2] = Parsing command line arguments: --------- Loading Common --------- Loading compiled script base/main.cs. Loading compiled script base/client/defaults.cs. Loading compiled script base/server/defaults.cs. Executing config/client/prefs.cs. Executing config/server/prefs.cs. --------- Loading MODS --------- --------- Initializing Base --------- Loading compiled script base/client/init.cs. Loading compiled script base/server/init.cs. Loading compiled script base/client/canvas.cs. Loading compiled script base/client/audio.cs. --------- Initializing Base: Server -------------------- Loading compiled script base/server/mainServer.cs. Loading compiled script base/server/scripts/game.cs. --------- Initializing Base: Client -------------------- Loading compiled script base/client/message.cs. Loading compiled script base/client/mission.cs. Loading compiled script base/client/missionDownload.cs. Loading compiled script base/client/actionMap.cs. Activating the OpenGL display device... Activating the OpenGL display device... Cleaning up the display device... >> Attempting to change display settings to windowed 1600x900x32@60Hz... Created new window for GL [1600 x 900]. port = 38869104 Successfully set up AGL windowed support [1600 x 900] doesn't need to ressurect saved prefs OpenGL driver information: Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 4670 OpenGL Engine Version: 2.1 ATI-1.6.36 OpenGL Init: Enabled Extensions ARB_multitexture (Max Texture Units: 8) EXT_compiled_vertex_array EXT_texture_env_combine EXT_packed_pixels EXT_fog_coord ARB_texture_compression EXT_texture_compression_s3tc (ARB|EXT)_texture_env_add EXT_texture_filter_anisotropic (Max anisotropy: 16.000000) WGL_EXT_swap_control ATI_FSAA GL_ARB_vertex_buffer_object ARB_occlusion_query OpenGL Init: Disabled Extensions EXT_paletted_texture NV_vertex_array_range 3DFX_texture_compression_FXT1 Video::setDevice - activate call done Video::setDevice - resetting canvas OpenAL Driver Init: OpenAL Vendor: Any Version: OpenAL 1.2 Renderer: Software Extensions: Loading compiled script base/client/scripts/allClientScripts.cs. Activating package: CanvasCursor Loading compiled script base/client/ui/allClientGuis.gui. Executing config/client/config.cs. --------- Loading Client Add-Ons --------- Client checking Add-On: System_ReturnToBlockland Loading Add-On: System_ReturnToBlockland Executing Add-Ons/System_ReturnToBlockland/client.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/options.cs. Executing config/client/rtb/prefs.cs. Executing config/server/ADD_ON_LIST.cs. Executing Add-Ons/System_ReturnToBlockland/interface/profiles/generic.cs. Executing Add-Ons/System_ReturnToBlockland/interface/profiles/connectClient.cs. Executing Add-Ons/System_ReturnToBlockland/interface/profiles/infoTips.cs. Executing Add-Ons/System_ReturnToBlockland/interface/profiles/modManager.cs. Executing Add-Ons/System_ReturnToBlockland/support/fileCache.cs. Executing Add-Ons/System_ReturnToBlockland/support/functions.cs. Executing Add-Ons/System_ReturnToBlockland/support/gui.cs. Executing Add-Ons/System_ReturnToBlockland/support/networking.cs. Executing Add-Ons/System_ReturnToBlockland/support/overlay.cs. Executing Add-Ons/System_ReturnToBlockland/support/xmlParser.cs. Executing Add-Ons/System_ReturnToBlockland/interface/overlay.gui. Executing Add-Ons/System_ReturnToBlockland/interface/mods/addOns.cs. Executing Add-Ons/System_ReturnToBlockland/interface/addOns.gui. Executing Add-Ons/System_ReturnToBlockland/interface/mods/joinServer.cs. Executing Add-Ons/System_ReturnToBlockland/interface/joinServer.gui. Executing Add-Ons/System_ReturnToBlockland/interface/mods/loading.cs. Executing Add-Ons/System_ReturnToBlockland/interface/mods/mainMenu.cs. Executing Add-Ons/System_ReturnToBlockland/interface/mods/startMission.cs. Executing Add-Ons/System_ReturnToBlockland/interface/colorManager.gui. Executing Add-Ons/System_ReturnToBlockland/interface/connectClient.gui. Executing Add-Ons/System_ReturnToBlockland/interface/manual.gui. Executing Add-Ons/System_ReturnToBlockland/interface/modManager.gui. Executing Add-Ons/System_ReturnToBlockland/interface/modUpdates.gui. Executing Add-Ons/System_ReturnToBlockland/interface/options.gui. Executing Add-Ons/System_ReturnToBlockland/interface/serverControl.gui. Executing Add-Ons/System_ReturnToBlockland/interface/serverInformation.gui. Executing Add-Ons/System_ReturnToBlockland/interface/updater.gui. Executing Add-Ons/System_ReturnToBlockland/modules/client/authentication.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/colorManager.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/connectClient.cs. Loading object base/data/shapes/player/m.dts Executing config/client/rtb/rooms.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/guiControl.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/guiTransfer.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/infoTips.cs. Executing Add-Ons/System_ReturnToBlockland/hooks/infoTips.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/manual.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/modManager.cs. Activating package: RTBC_ModManager Executing Add-Ons/System_ReturnToBlockland/modules/client/serverControl.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/serverInformation.cs. Executing Add-Ons/System_ReturnToBlockland/modules/client/updater.cs. Activating package: RTB_Support_Networking Activating package: RTB_Modules_Client_Authentication Activating package: RTB_Modules_Client_ConnectClient Activating package: RTB_Modules_Client_InfoTips Activating package: RTB_Modules_Client_GuiTransfer Activating package: RTB_Modules_Client_ServerControl Activating package: RTB_Modules_Client_ServerInformation Activating package: RTB_Client Binding server port to default IP UDP initialized on port 17030 Executing config/server/ADD_ON_LIST.cs. Engine initialized... Authentication: SUCCESS Executing config/client/avatarColors.cs. Loading object base/data/shapes/player/m.dts Could not write to socket. Error: Bad file descriptor Could not write to socket. Error: Bad file descriptor --- End code --- beats me. |
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