Blockland Forums > Help
RTB Dilemma
I-have-not:
The Dilemma
Ok, the Problem is that I've had problems hosting my own game, whether it be Singleplayer, LAN, or Internet. So I decided to reinstall Blockland, and slowly started adding add-ons to find the one causing it. I started them by most mandatory. I started with RTB, and it turns out that it's the Add-On causing me to crash after 5 minutes on my games. So I had to choose.
The Choices
-Live without singleplayer but with RTB
-Live without RTB but with singleplayer
-Somebody here can help me figure out if anyone else has had similar problems, knows the solution, or can offer advice.
Thanks for reading, I hope somebody can point me out to a solution.
Ephialtes:
Post your console.log of a crash.
soba:
--- Quote from: Ephialtes on January 03, 2012, 01:31:00 PM ---Post your console.log of a crash.
--- End quote ---
My dedicated also crashes at least every day at some point after I get the "unable to find function OnDisconnect" a certain ammount of times
soba:
--- Quote from: soba on January 03, 2012, 02:19:52 PM ---My dedicated also crashes at least every day at some point after I get the "unable to find function OnDisconnect" a certain ammount of times
--- End quote ---
noedit: the console.log always looks fine, no weird fatal crash report or anything like that, but I don't recall my dedicated's crashing so much in the older version of RTB
I-have-not:
--- Quote from: Ephialtes on January 03, 2012, 01:31:00 PM ---Post your console.log of a crash.
--- End quote ---
OK, sorry I forgot to do that. This time I got on and attempted to authenticate my key. I did successfully, but it crashed shortly afterward :
--- Code: ---//-------------------------- 1/3/2012 -- 12:28:06 -----
System & Processor Information:
Mac OS X 10.6.8
4.0 GB RAM
3.06 GHz unknown Mac model (4 cores)
x86 Architecture
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing SSE extensions
Input Init:
Video Init:
Accelerated OpenGL display device detected.
Blockland v20m build 1502
Module Directory: /Users/david/Documents/Blockland
Profile Path: /Users/david/Documents/Blockland
Total Ram: 4096 MB
OS: OSX 10.6.8 r199506
--------- Parsing Arguments ---------
argc = 3
argv[2] =
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 1600x900x32@60Hz...
Created new window for GL [1600 x 900].
port = 38869104
Successfully set up AGL windowed support [1600 x 900]
doesn't need to ressurect
saved prefs
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4670 OpenGL Engine
Version: 2.1 ATI-1.6.36
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
WGL_EXT_swap_control
ATI_FSAA
GL_ARB_vertex_buffer_object
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
Video::setDevice - activate call done
Video::setDevice - resetting canvas
OpenAL Driver Init:
OpenAL
Vendor: Any
Version: OpenAL 1.2
Renderer: Software
Extensions:
Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.
--------- Loading Client Add-Ons ---------
Client checking Add-On: System_ReturnToBlockland
Loading Add-On: System_ReturnToBlockland
Executing Add-Ons/System_ReturnToBlockland/client.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/options.cs.
Executing config/client/rtb/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/profiles/generic.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/profiles/connectClient.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/profiles/infoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/profiles/modManager.cs.
Executing Add-Ons/System_ReturnToBlockland/support/fileCache.cs.
Executing Add-Ons/System_ReturnToBlockland/support/functions.cs.
Executing Add-Ons/System_ReturnToBlockland/support/gui.cs.
Executing Add-Ons/System_ReturnToBlockland/support/networking.cs.
Executing Add-Ons/System_ReturnToBlockland/support/overlay.cs.
Executing Add-Ons/System_ReturnToBlockland/support/xmlParser.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/overlay.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/mods/addOns.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/addOns.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/mods/joinServer.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/joinServer.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/mods/loading.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/mods/mainMenu.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/mods/startMission.cs.
Executing Add-Ons/System_ReturnToBlockland/interface/colorManager.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/connectClient.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/manual.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/modManager.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/modUpdates.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/options.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/serverControl.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/serverInformation.gui.
Executing Add-Ons/System_ReturnToBlockland/interface/updater.gui.
Executing Add-Ons/System_ReturnToBlockland/modules/client/authentication.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/colorManager.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/connectClient.cs.
Loading object base/data/shapes/player/m.dts
Executing config/client/rtb/rooms.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/guiControl.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/guiTransfer.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/infoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/hooks/infoTips.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/manual.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/modManager.cs.
Activating package: RTBC_ModManager
Executing Add-Ons/System_ReturnToBlockland/modules/client/serverControl.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/serverInformation.cs.
Executing Add-Ons/System_ReturnToBlockland/modules/client/updater.cs.
Activating package: RTB_Support_Networking
Activating package: RTB_Modules_Client_Authentication
Activating package: RTB_Modules_Client_ConnectClient
Activating package: RTB_Modules_Client_InfoTips
Activating package: RTB_Modules_Client_GuiTransfer
Activating package: RTB_Modules_Client_ServerControl
Activating package: RTB_Modules_Client_ServerInformation
Activating package: RTB_Client
Binding server port to default IP
UDP initialized on port 17030
Executing config/server/ADD_ON_LIST.cs.
Engine initialized...
Authentication: SUCCESS
Executing config/client/avatarColors.cs.
Loading object base/data/shapes/player/m.dts
Could not write to socket. Error: Bad file descriptor
Could not write to socket. Error: Bad file descriptor
--- End code ---
beats me.