| Blockland Forums > Modification Help |
| Fall damage sensitivity |
| << < (2/3) > >> |
| Greek2me:
I know there's water impact sounds for players, so I'll bet there's sounds for the other things. |
| Kniaz:
I'm having a bit more trouble than I thought. I'm trying out Destiny's method and am not trying to implement a sound effect just yet. Is it possible to have an example? If it isn't too much trouble s: |
| Kniaz:
Wait, disregard that- looks like all I needed was one small line of code: --- Code: --- minImpactSpeed = "x"; --- End code --- -.-" Now to work in a sound effect. Will I need to create an explosion upon impact damage? |
| Amade:
serverPlay3d(Position, SoundDatablock); |
| SWAT One:
--- Quote from: Kniaz on January 06, 2012, 09:22:44 PM ---Wait, disregard that- looks like all I needed was one small line of code: --- Code: --- minImpactSpeed = "x"; --- End code --- -.-" Now to work in a sound effect. Will I need to create an explosion upon impact damage? --- End quote --- bonecrunch.wav |
| Navigation |
| Message Index |
| Next page |
| Previous page |