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Client Team Chat

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jes00:

What is the client sided function for team chat and all it's vars?

Superb:

Trace(1); is your best friend.

I'm seriously going to make a "How to use trace video" for everyone..

Port:

I don't have the arguments at the moment, but the specific functions are NMH_Type::send, TeamChat and commandToServer.

Superb:


--- Quote from: Port on January 06, 2012, 10:47:55 AM ---I don't have the arguments at the moment, but the specific functions are NMH_Type::send, TeamChat and commandToServer.

--- End quote ---

I think he meant when another person types in team chat, to intercept the data, which requires a package.

Ipquarx:

Use onChatMessage.
It can be used to easily edit, get, and use the message, and only has 3 variables. You don't even need to package it, or parent it!
No seriously, don't package or parent it. Seriously don't.
Here's a snippet of code:

--- Code: ---function onChatMessage(%message, %voice, %pitch)
{
newChatHud_addLine(%message);
//dostuff here
}

--- End code ---
Or if you want to modify the message, you can edit %message before the newChatHud_blah line.

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