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Client Team Chat

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Superb:


--- Quote from: Ipquarx on January 07, 2012, 08:18:08 PM ---Use onChatMessage.
It can be used to easily edit, get, and use the message, and only has 3 variables. You don't even need to package it, or parent it!
No seriously, don't package or parent it. Seriously don't.
Here's a snippet of code:

--- Code: ---function onChatMessage(%message, %voice, %pitch)
{
newChatHud_addLine(%message);
//dostuff here
}

--- End code ---
Or if you want to modify the message, you can edit %message before the newChatHud_blah line.

--- End quote ---

No.

Ipquarx:


--- Quote from: Superb on January 07, 2012, 08:31:12 PM ---No.
--- End quote ---
Yes.
It works.

Chrono:

Except when people make server-sided add-ons improperly and just use messageClient(cl,'',cl.name @ ": " @ %msg);

Ipquarx:


--- Quote from: Chrono on January 08, 2012, 01:52:11 PM ---Except when people make server-sided add-ons improperly and just use messageClient(cl,'',cl.name @ ": " @ %msg);
--- End quote ---
You shouldn't need to compensate for other people's idiocy, so if it doesnt work, blame the person who forgeted with chat code.

Chrono:


--- Quote from: Ipquarx on January 08, 2012, 01:55:10 PM ---You shouldn't need to compensate for other people's idiocy, so if it doesnt work, blame the person who forgeted with chat code.

--- End quote ---
Many of my add-ons end up getting forgeted over by other people's idiocy. They end up being incompatible with 'popular' add-ons.

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