| Blockland Forums > Modification Help |
| miniGameCanDamage not being invoked + other stuff |
| << < (3/3) |
| Superb:
--- Quote from: Greek2me on January 10, 2012, 06:48:16 PM ---It's far easier to hack up minigames so that they work differently than to completely bypass them. What exactly are you trying to do? --- End quote --- He's working on a super duper secret project, nobody will ever know! |
| CityRPG:
Super-duper secret projects get coding help accordingly. |
| Destiny/Zack0Wack0:
--- Quote from: Superb on January 10, 2012, 07:01:09 PM ---He's working on a super duper secret project, nobody will ever know! --- End quote --- --- Quote from: Port on January 10, 2012, 03:39:33 AM ---I am making a system that allows for maps with a built-in brick save file that will be loaded and interactive map logic by performing specific actions when a map is loaded and other support systems for this. --- End quote --- ??? |
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