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Projectile hitbox too small
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Topic: Projectile hitbox too small (Read 881 times)
Pompmaker1
January 07, 2012, 12:43:45 AM
Whenever I make a projectile, the hitbox is always at the direct center. How does i make it bigger?
I have tried:
Adddamagetype
Explosion size
Collision box
But its still at the direct center, a solitary postition.
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Demian
January 07, 2012, 03:43:05 AM
From my earlier experience with projectiles I remember that you can't actually change the "hitbox" size of a projectile. I made a thread or two about projectiles in coding discussion (Where this thread should be by the way) so I suggest you do a little searching.
Khepri
January 07, 2012, 04:25:07 AM
Move the projectile model back in the modeling program, maybe?
Pompmaker1
January 19, 2012, 04:14:01 AM
Nope.
Demian
January 19, 2012, 05:47:44 AM
Then I'd say there's nothing you can do.
Slicksilver
February 01, 2012, 09:10:30 PM
I haven't actually confirmed this with my copy of TGE, but if I remember correctly bullets themselves check for collision at a point at the exact center.
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Projectile hitbox too small