Author Topic: Welder Armour  (Read 9780 times)

Perhaps we should just reduce damage to like 10%.

Perhaps we should just reduce damage to like 10%.
nah would wait a secon NOT BAD! the armor can cover all spots but you would only take 5% damage!!! you wont heal (only by heal items or bricks) and then all you need is a riotshield!!!

what if the helmet and stuff Breaks?



no its an idea
Ah, well, I don't know really.. I'll see what I can do to keep it balanced.

reduce X% damage and breaks as it deteriorates X decreases when deteriorate level is 0 it falls off

Ah, well, I don't know really.. I'll see what I can do to keep it balanced.
If you got a full vest and stuff it will break

Makes it fair...

I thought of something..

It only breaks when you're hit by a sword, pickaxe, w/e.

I thought of something..

It only breaks when you're hit by a sword, pickaxe, w/e.
maybe make a riotshield that after several hits it will break and will be removed from your inventory

maybe make a riotshield that after several hits it will break and will be removed from your inventory
Bushido's already does that.

The way the armor works should be reversed but this is still awesome :D

nah would wait a secon NOT BAD! the armor can cover all spots but you would only take 5% damage!!! you wont heal (only by heal items or bricks) and then all you need is a riotshield!!!
Mabybis is a good idea!?!?!

maybe make a riotshield that after several hits it will break and will be removed from your inventory
And make it 50 damage and make it so the player is kind of slow and make it have 1.5 sec to get ready for another melee attack and push the player back a little.

omg no i cn be supr hero! suk it nobs!