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| CityRPG:
I've sent an email to the guy that was doing my modes last. Sadly, I forgot his in-game name. If he doesn't reply I'll probably have to force Phydeoux to do it. I don't know anyone else who would be able to do it expediently. Bushido hates my guts lol |
| CityRPG:
Also, if there were any glitches involving default game material in old versions of CityRPG, I want to know about it. Already fixed: - Easily abused events removed. - Wanding players now has no affect. - Hammering players does no damage. - Hammering vehicles does nothing. |
| Hoogle:
Will vehicles have no damage? I remember in an early city you hosted you decided to disable damage. It can get annoying when people walk on the road right into the path of a car, ect. |
| Ipquarx:
So, would you have any use for my multi-clienting preventer? If so i can send it to you. But besides that, beurocrats (or however you spell it) can just put tax notices on whatever shops they want? Am I the only one that thinks that personal bias could mean huge taxes for specific shops for no reason? |
| CityRPG:
--- Quote from: Hoogle on January 13, 2012, 12:09:01 PM ---Will vehicles have no damage? I remember in an early city you hosted you decided to disable damage. It can get annoying when people walk on the road right into the path of a car, ect. --- End quote --- Only if crime is enabled. --- Quote from: Ipquarx on January 13, 2012, 12:32:29 PM ---So, would you have any use for my multi-clienting preventer? If so i can send it to you. --- End quote --- I already have the code in to prevent multiple clients. --- Quote from: Ipquarx on January 13, 2012, 12:32:29 PM ---But besides that, beurocrats (or however you spell it) can just put tax notices on whatever shops they want? Am I the only one that thinks that personal bias could mean huge taxes for specific shops for no reason? --- End quote --- That's how it'd work, yes. The point was Bureaucrats were supposed to be reviled and loathed, as their nature would be self-serving and biased. |
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