Blockland Forums > Modification Help
CityRPG
Derroith:
--- Quote from: CityRPG on January 13, 2012, 10:38:20 PM ---Day and Night are in the mod, but all the time I hosted it caused some people to crash over and over again, especially those with bad latency. I'm using virtually the same code as the Day and Night Slate map that's out there, but there's something that just disagrees with certain people. This will be the first and last major obstacle for CityRPG to be hosted full time.
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Ah, thanks for informing me.
Day and night really gives the true cityrpg feeling to it, but yes, crashing is a major problem.
CityRPG:
Alright, life in prison should work, the back-end should be able to handle -1 sentence and 1,000,000 demerits properly, lol. Still have to do something with the GUI.
Also set up the skeleton for the mayor system. I just deleted my profile and the system save, logged in, and the game recognized there was no mayor and assigned the server owner as the first. So that's all good. Wiring in elections is next.
I'l probably have to spend some time going back and fixing old functions, though. There's some issues with foresight with how I did things when setting up the profile system. I'm not happy with some versatility and it's best to fix that ASAP. This includes separating CityRPG code from the Profiler saving system, which will allow it to be instanced multiple times and handle mods outside of CityRPG.
Tomorrow I'll hopefully have some screenshots of the GUI in action.
Scout31:
Lets just hope that our first mayor isn't corrupt :cookieMonster:
phydeoux:
We always love seeing more gui screenshots. :d
Brian Smithers:
--- Quote from: phydeoux on January 13, 2012, 11:49:24 PM ---We always love seeing more gui screenshots. :d
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