CityRPG

Poll

Should I consider secondary developers?

No, retain the purity. One man, one mod, ein reich!
Yes.

Author Topic: CityRPG  (Read 81895 times)

yeah jook was a loving national socialist when it came to how he formatted his code, so i gave up and stuck to the ideas/testing side of things.

also lol, didn't last long away from the forums, did you?

Iban, considering the fact that your ability to spawn a vehicle is completely under the control of the person who's building you buy it at, it opens the door to a lot of potential abuse. Where something like this happens:

1. Person buys car

2. Person presses the button next to door that, "Opens the garage".

3. Baseplate under car disappears and the car falls into basement where it is driven out of the secret exit to be sold illegally.

4. Person cries deeply.

This can be easily fixed by doing a system sort of like the APB:Reloaded gas station/repair station building where throughout the city there are tiny hubs where you can spawn bought cars or repair them for a fee.

It definitely blows some of the realism out the door, but functionality is always a higher priority than realism.
If you get carjacked by driving into some sort of chopshop, all you have to do is respawn the car or tell the police to check the shady lots. lol. Vehicles purchased do not appear in the shop, they appear in your garage magically for spawning.

Sev, I don't know why, but every time you have a complaint it's some far-off hypothetical. "Iban if you build an economy a black man might become mayor and summon forth the end times. :("

yeah jook was a loving national socialist when it came to how he formatted his code, so i gave up and stuck to the ideas/testing side of things.

also lol, didn't last long away from the forums, did you?
http://www.youtube.com/watch?v=QR_qa3Ohwls




Added the above information into the vehicle section. Going to add Crime next.
« Last Edit: January 11, 2012, 08:42:38 AM by CityRPG »

Hey Iban just thought I'd let you know but ZAPT is broke as hell


You can't load zombie spawns

Hey Iban just thought I'd let you know but ZAPT is broke as hell


You can't load zombie spawns
Eh, I'll look into it. I didn't do a very good job with ZAPT. I'll probably revamp it the months before Halloween if I'm able.

Eh, I'll look into it. I didn't do a very good job with ZAPT. I'll probably revamp it the months before Halloween if I'm able.
Gadgethm has already fixed it up in this thread. We figured that since you had been banned you weren't coming back we'd just fix it ourselves lol. We cleared up some bugs, increased witch health, and added a 4-human only mode.

feel free to incorporate that into the current release.

Unless I have an actual changelog with modified code excerpts I can't just keep working without knowing what's been done. I'll use Notepad++ to compare differences, but there's a lot of really root issues I need to take care of. The gamemode system is garbage and needs to be 100% redone for starters.

I'm also taking suggestions for stuff Mayors should be able to buy for the city.

City Coffers are provided on a per-tick basis on a large number of factors.

I'm going to give Cops and SWAT Officers basic items by default, but the PD can buy Upgrades. Buying a PD Vehicle, Adding Weapons (like Shotguns for Cops, Tear Gas for SWAT), and maybe even Body Armor / Crowd Control Helmets for dealing with incoming damage, making them more lethal and able to withstand injury better than the people they're after.

On the other hand, I want things like frivolous spending. The registration of city holidays (Hail to the Mayor Day, Mayor's Birthday). Also Embezzlement. I think the Mayor will be able to purchase vehicles for themselves, and simply transfer money to their bank account.

Public procurement would be an interesting addition when it comes to building newer/larger civic buildings just for the sake of prosperity. You can even add corruption, bribes, and other nasty things into that mix too.

Seriously, white-collar crime might be fun in a different way than bashing lumberjacks with a hammer and taking their stuff.

I want to make crime and punishment a huge thing for the mod. I'm going to add lots of petty crimes as well in the distant future, like adding ways for criminals to take stuff from sales bricks.

I'll have to add like, population limits for this stuff or make it so you cant steal from offline store owners.

When will you be hosting it?

I have a few benchmarks left.

1. Profiteer
2. Mayor

Both are pretty big. The Mayor system has tons of progress but there's still a truckload of stuff to do.

Add a crime like "Damaging Property" which gives you dems every time you shoot or explode a brick.

Reward has to justify punishment.

Reward has to justify punishment.
I can't solve this riddle. Please explain it to me.

You should add the ability to fake your own death for cheap & disturbing loveual pleasure.