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CityRPG

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Bushido:

to be fair, i got better.

indyjones:


--- Quote from: Bushido on January 15, 2012, 05:53:39 PM ---to be fair, i got better.

--- End quote ---
Hopefully with scripting too :)

CityRPG:


--- Quote from: Bushido on January 15, 2012, 05:53:39 PM ---to be fair, i got better.

--- End quote ---
Yeah, but you're hard to work with because you will not make a model unless it conforms to how you believe the weapon should function in-game, and you go off on these massive tangents that prevent any work from being done. Any sort of statement of like "No, really, it needs to be like this" just makes me this greedy control freak and it's like, "whatever" at that point.

indyjones:


--- Quote from: CityRPG on January 15, 2012, 05:55:41 PM ---Yeah, but you're hard to work with because you will not make a model unless it conforms to how you believe the weapon should function in-game, and you go off on these massive tangents that prevent any work from being done. Any sort of statement of like "No, really, it needs to be like this" just makes me this greedy control freak and it's like, "whatever" at that point.

--- End quote ---
I can do stuff for you if you need it lol

CityRPG:

I found the guy who did really good models for me before. Moppy is willing to help out with small stuff again. I got Phy on standby as well.

I'd only want Bushido to help with the weapons, because I have faith in him being able to make weapons with a really proper Ammo / No Ammo / No Magazine states which is what I really wanted in the first place so I could put a buy-in ammo system, but that's a huge non-priority.

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