Blockland Forums > Modification Help
CityRPG
Gadgethm:
--- Quote from: CityRPG on January 15, 2012, 08:37:07 PM ---I'm tempted to add in a mugging system. A quick cinematic a player can engage another player in to take all their money. Enable Crime -> Look at Player -> Right Click
--- End quote ---
You could set up a temporary pathcam around the two players for cinematic effect, lol. But that's only for aesthetic's sake.
Bushido:
the mugging system sounds neat, but in the case of the mugger being killed by the muggee, any money dropped by him should be only able to be picked up/ retrieved by the person he mugged
because otherwise the mugger becomes what essentially adds up to a human pinata
alternately, if a weapon is concealed muggings should fail and the mugger has to either flee the scene (and lose his demerits) or murder the guy he's trying to mug to cover his tracks
Tomcat:
if say, the mayor is unpopular, and a schism is created between the populace- rebels and loyalists- and someone assasinates the mayor and is jailed permenantly without parole, can he be busted out by other rebels/voted out by a rebel mayor?
Custard:
oo very good question! If say, the jailed prisoner is a war hero of the rebels, and the rebel mayor gets into power, can he pardon said prisoner?
This sounds like a really cool scheme.
heedicalking:
that would be cool. i would hate for this to be based all around crime, but having crime not done to its full potential would be lame.