| Blockland Forums > Modification Help |
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| phydeoux:
Having to buy your own truck would be good. It would put a restriction on the number of people who get the job, so that way the server doesn't just flood with truck drivers; as a considerable amount of work will have to be put into it first. The gui's are what I am most excited for. I'm a bit tired of every single mod being a /command. I wish you an enormous amount of good luck to that. I'd offer to help with gui for the sole reason of making the mod beautiful and free you up more time for the coding, but alas I don't know a damn thing on the subject. |
| CityRPG:
Manty does all my graphic work, guy's a entrepreneur with that. Barnabas was working on a flat-bed truck for moving 12 crates at a time, but I dunno where he went with that. |
| phydeoux:
I could always do a quick Semi Tractor edit, and either update it into the current collection of Semi Tractor trucks, or give them to you stand-alone to be a CityRPG exclusive. |
| CityRPG:
It'd have to be the latter because all content required to join my server is packaged into Client_ClientRPG for expediency and simplicity. I'd like to hear from barn first though, I think he already started at some point but never finished because I poofed. I also don't even know if it's possible to change vehicle states like that... Do they have animations? |
| phydeoux:
Well I know he has this truck: Which will have several different loads, and he does this by making 1 truck model with all the loads and then hide/unhides the node of each load. You could have a script do that couldn't you? Truck is in pick-up zone it unhides crate node, then when it enters delivery zone it re-hides the crate node. |
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