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| CityRPG |
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| Brian Smithers:
--- Quote from: CityRPG on January 29, 2012, 06:24:49 PM ---why did you not just put that in paste bin. --- End quote --- I have no idea. |
| CityRPG:
Thanks again Phydeoux for your brilliant contributions. Security Cameras are an idea by Seventh. They act as always-present sentries, guarding the areas in their line of vision. Any clues dropped in their sight will automatically become visible, and will have a considerably longer lifespan than ones that were not witnessed. This is a large part of the new clue overhaul. They will be very costly, however. P.S. These are bricks, not props. Phydeoux was nice enough to go through the pain of handwriting the geometry for 2 BLB files. |
| Brian Smithers:
3DtoBLB, ya' know. just export to quads and drag it in, INSTA BLB GO! |
| phydeoux:
--- Quote from: Brian Smithers on January 29, 2012, 07:34:56 PM ---3DtoBLB, ya' know. just export to quads and drag it in, INSTA BLB GO! --- End quote --- You make it sound so easy why don't we have so many much needed bricks by now? |
| CityRPG:
I couldn't give less of a forget how he made them. If he has a Fairy God Parent that can make these bricks out of thin air, all the better. What matters is they look great, function perfectly, and will fill a much needed niche in the Law and Order gameplay aspect. |
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