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| CityRPG:
--- Quote from: Blastdown on January 30, 2012, 10:51:26 AM ---I rather enjoy building on 16x32 surfaces. 16x16 not as much. --- End quote --- Okay, how about this: I'll improve the building mechanism so that you can lay a brick across two lots of the same owner. If one of the lots break and leaves bricks exposed, then that brick is exploded. I'll just ban anyone who makes a big 64x64 square with a 32x32 hole in it. :cookieMonster: --- Quote from: Scout31 on January 30, 2012, 10:24:16 AM ---I woke up from a nightmare this morning. The nightmare was a server list that was 90% CityRPGs (this one), all the same color that the client add-on makes Iban's server. Please let this never happen. --- End quote --- It's impossible for CityRPG to be played if I'm not hosting it. The client will reject any CityRPG client commands if the server is not local, or hosted by either "CityRPG" or "Iban". Even if all the tricky little stoppers I added in the main game code are removed, nobody will be able to play properly. |
| CityRPG:
I'm going to move the project onto Knil's server and begin testing some interactions I cannot do locally. "CityRPG's Server" will be the permanent name of the mod. It's rigged to automatically adjust the name based on events, though, so if you're interested in voting but are taking a break, you'll see it become "CityRPG's Server [Election Time]" when appropriate to get your eye. It is not going live yet. |
| Scout31:
--- Quote from: CityRPG on January 30, 2012, 10:59:43 AM ---nobody will be able to play properly. --- End quote --- How so? If I went in and changed every place it said your name to mine, it would operate normal. |
| CityRPG:
--- Quote from: Scout31 on January 30, 2012, 02:15:29 PM ---How so? If I went in and changed every place it said your name to mine, it would operate normal. --- End quote --- They would have to download your client. You can't reverse engineer Client_CityRPG to work with a bastard copy of the game mode. You have to edit the client and get them to download it as well. |
| Scout31:
--- Quote from: CityRPG on January 30, 2012, 02:19:08 PM ---They would have to download your client. You can't reverse engineer Client_CityRPG to work with a bastard copy of the game mode. You have to edit the client and get them to download it as well. --- End quote --- Anyone who's really determined to get this out to the public will just make a clone of it without any username checks, release that, and force people that want to play on their server to download it. |
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