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CityRPG
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Custard:
Game developing on account of mathematics isn't going to be pinpoint proportional.

I've done it myself; you really just have to test a number, and buff and nerf from there.
SeventhSandwich:

--- Quote from: Custard on January 30, 2012, 09:26:29 PM ---Game developing on account of mathematics isn't going to be pinpoint proportional.

I've done it myself; you really just have to test a number, and buff and nerf from there.

--- End quote ---
Yeah that's basically what I'm suggesting.

There is some calculation involved, though.
phydeoux:
Im sure he will adjust accordingly when the server is actually up and running with people. Just be glad there wont be $50 6-shooters.
mawty:

--- Quote from: CityRPG on January 30, 2012, 09:17:38 PM ---I set the prices of items. Guns cost in the thousands.

--- End quote ---
how do i buy gun with such LOW INCOME????? #help
SeventhSandwich:

--- Quote from: phydeoux on January 30, 2012, 09:34:28 PM ---Im sure he will adjust accordingly when the server is actually up and running with people. Just be glad there wont be $50 6-shooters.

--- End quote ---
Yeah but after that point, people start putting effort into their, "Businesses" and you'll piss of a lot of people to suddenly change a really big part of the game.
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