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CityRPG
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CityRPG:
Can we please stop focusing on crime? A lack of violence, theft, murder, and sodomy has never been a problem in CityRPG.


--- Quote from: phydeoux on January 30, 2012, 10:16:59 PM ---Really? Because ive never seen a cartel, i can never get people to agree to set their prices with mine. Everyone would go to losest possible profit price to get all the customers.

--- End quote ---
Yeah, that's what I'm saying. That's how it usually goes.
I have to find a way to counterbalance quantity over quality. There needs to be a reason to shop at different stores.

What's really interesting and completely untested is how the plastic system actually works... See, buying plastic isn't good enough. Plastic now comes in crates. You have to walk your crate over to your lot in order to store the plastic on your person. Crates can be stolen and sold in shady lots.

This does something I've never really thought about. Plastic becomes a physical good as opposed to something like stocks. You can't just press a button and have the refined plastic. If you have to walk pass six different factories to buy the cheapest plastic, you're not getting a good deal. It's like driving to the other side of town for gas five cents cheaper. It just doesn't make sense.
SeventhSandwich:

--- Quote from: CityRPG on January 30, 2012, 10:23:11 PM ---Can we please stop focusing on crime? A lack of violence, theft, murder, and sodomy has never been a problem in CityRPG.

--- End quote ---
It's harder than you think to create ideas for good guys.

phydeoux:
Its a good thing you did the 20% minimum profit though. People pricing for a $1 profit is handicapped.
Idk the only thing i could think of is that certain tiers of the merchant jobs can only sell certain items, that way there are no walmarts that sell everything for lowest possible price. But that still doesnt really affect too much.
SeventhSandwich:
What about beanbag round ammunition for cops?

That way when someone is committing a crime such as breaking into a grocery store at night and a cop sees them, if the person starts running away and is out of taser range, they can fire non-lethal rounds that will stun the criminal if they aren't wearing any form of protective clothing.

Less dead criminals and more criminals in jail. It's more realistic.
Brian Smithers:
Do we get a liitle time  before hand to erect our shops?
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