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CityRPG
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phydeoux:

--- Quote from: CityRPG on January 31, 2012, 02:41:08 PM ---Looks good. All I'd want on top of that is a vest node for the police dog.

The only thing I remember not liking about it was the death animation. I remember it as just laying down. Any chance you can make that a lay animation and make death having it fall over to a side?

--- End quote ---

yeah absolutely. I still have the original file so I can change whatever on it. and yeah the death animation was supposed to be falling on its side, but for some reason it never worked right. I think what I will do is redo all of the animations on it, which should also help with the whole thing about the collar having reversed lighting.
any thing else you would suggest to add besides a doggie vest node?
Brian Smithers:
Powlayce dawgs
CityRPG:
If I ever make bots, the first one will be a Police Dog that's named "Officer Fido".

Just make sure he can carry the brickTool in his mouth like the horse does. Having him help out with building would add some fun to it. There's no harm in letting the dog spend refined plastic.
Kalphiter:

--- Quote from: CityRPG on January 31, 2012, 03:09:37 PM ---If I ever make bots, the first one will be a Police Dog that's named "Officer Fido".

Just make sure he can carry the brickTool in his mouth like the hourse does. Having him help out with building would add some fun to it. There's no harm in letting the dog spend refined plastic.

--- End quote ---
This add-on gets weirder and weirder...
CityRPG:

--- Quote from: Kalphiter on January 31, 2012, 03:11:14 PM ---This add-on gets weirder and weirder...

--- End quote ---
Wait until I add in abortions.
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