| Blockland Forums > Modification Help |
| CityRPG |
| << < (150/209) > >> |
| CityRPG:
--- Quote from: Böltster on February 01, 2012, 06:58:12 PM ---What's stopping policemen from running up to randoms, giving them their weapon and then respawning and repeating? make policemen pay for a replacement weapon (discounted) when they drop it or something --- End quote --- Job weapons are never dropped. |
| Böltster:
--- Quote from: CityRPG on February 01, 2012, 07:01:37 PM ---Job weapons are never dropped. --- End quote --- fair enough then what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos |
| Qore:
--- Quote from: Böltster on February 01, 2012, 07:05:09 PM ---fair enough then what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos --- End quote --- QFT The endgame is just as important as the beginning. |
| phydeoux:
--- Quote from: Böltster on February 01, 2012, 07:05:09 PM ---fair enough then what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos --- End quote --- Vehicles ex: private jet. :P |
| Böltster:
--- Quote from: phydeoux on February 01, 2012, 07:09:39 PM ---Vehicles ex: private jet. :P --- End quote --- still not enough |
| Navigation |
| Message Index |
| Next page |
| Previous page |