Blockland Forums > Modification Help
CityRPG
CityRPG:
--- Quote from: Böltster on February 01, 2012, 06:58:12 PM ---What's stopping policemen from running up to randoms, giving them their weapon and then respawning and repeating? make policemen pay for a replacement weapon (discounted) when they drop it or something
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Job weapons are never dropped.
Böltster:
--- Quote from: CityRPG on February 01, 2012, 07:01:37 PM ---Job weapons are never dropped.
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fair enough then
what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos
Qore:
--- Quote from: Böltster on February 01, 2012, 07:05:09 PM ---fair enough then
what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos
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QFT
The endgame is just as important as the beginning.
phydeoux:
--- Quote from: Böltster on February 01, 2012, 07:05:09 PM ---fair enough then
what about endgame wise, what are you putting in for the fatcats to sink their money in to? you need something otherwise weapons become the designated end game money sink, which will just cause chaos
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Vehicles
ex: private jet. :P
Böltster:
--- Quote from: phydeoux on February 01, 2012, 07:09:39 PM ---Vehicles
ex: private jet. :P
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still not enough