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CityRPG

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CityRPG:

There are no businesses. Don't shun the system like I half-assed a corporation into existence. The fact is, there are still jobs. Everyone has a job. Factory Owner is just another job that happens to interact with a bunch of other jobs.

Corporate Entities do not exist. There is the employer, and his free-lance laborers. What you are talking about is not an improvement, it is a complete and total system redesign.

Qore:


--- Quote from: CityRPG ---This is different now. Vehicle spawns are free, but to get a vehicle you have to buy it from a Shopkeeper.
--- End quote ---

So, what if I make a large-ish lot and create a (very ugly) building out of vehicle spawns?

Brian Smithers:


--- Quote from: Qore on February 01, 2012, 10:58:43 PM ---So, what if I make a large-ish lot and create a (very ugly) building out of vehicle spawns?

--- End quote ---
Then it gets destroyed

Firecycle:

What about achievements? That might help a little in the end game.

CityRPG:


--- Quote from: Firecycle on February 01, 2012, 11:02:10 PM ---What about achievements? That might help a little in the end game.

--- End quote ---
Achievements are something I dream about. I have an idea for how the mod will work and will not be a core component of CityRPG. It's just a fantasy of mine.

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