Author Topic: OnBrickPlant Event/GUI for Variables Please?  (Read 532 times)

I really want this BADLY so when I make an RPG with variables, when a person places a brick, it would deduct or increase the amount of that variable you have... Kind of like if I had 100 wood, and it takes 1 wood to place a brick, once I placed it, the 1 wood would go away...

I don't know if this would work on a Event or just a GUI Interface with Events or something...
Can someone PLEASE make this...

You would do this with scripting, not events.

oh true so can some please make this! it would make things for variable rpg you actually have to spend money on to get a plot

I don't know how to modify VCE variables via script (only scripting variables).

You can do this by default, in a minigame you can choose it to decrease or increase the SCORE variable (%2).

You can do this by default, in a minigame you can choose it to decrease or increase the SCORE variable (%2).
That's not what he's asking for at all.

That's not what he's asking for at all.
It's the base. He just wants multiple score variants. Shouldn't be hard to add.
Well actually the score event isn't controllable to not go in the minus so far :|

It's the base. He just wants multiple score variants. Shouldn't be hard to add.
Well actually the score event isn't controllable to not go in the minus so far :|
He wants a certain amount of a certain VCE variable deducted when a brick is planted.