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Author Topic: [New Map] TDM Valley  (Read 8394 times)

TDM Valley
By The True Zephyr
What is this?
TDM Valley is my first map. It is a large, open valley that's good for large-scale vehicular warfare. It includes a large central area, with two flat areas perfect for bases. I was largely inspired by the maps of Battlefield: Bad Company 2.
That's all well and good, but where are the pictures?




That looks good! Where can I download it?
V2 is Right here!
http://www.mediafire.com/?3ybap2ddam1c1ha
V2 includes:
Minor terrain fixes
New Skybox!
New path texture!
« Last Edit: January 11, 2012, 09:07:31 PM by The True Zephyr »

Nice Could use some interiors and some water in my opinion
« Last Edit: January 10, 2012, 11:08:03 PM by MonkeyFunkyMonkey »

It could use a tad of fading with that fog.  Could also use a more vertical sun angle and be a tad brighter.  Maybe dif texture for the path.

Edit:  Need to make the Sun light brighter, keep the ambient the same.

Edit2:  That looks a lot like the Rusty Desert Terrain.  I didn't give any permission to make edits.
« Last Edit: January 11, 2012, 12:53:08 AM by SWAT One »

Very good for a first map.

It could use a tad of fading with that fog.  Could also use a more vertical sun angle and be a tad brighter.  Maybe dif texture for the path.

Edit:  Need to make the Sun light brighter, keep the ambient the same.

Edit2:  That looks a lot like the Rusty Desert Terrain.  I didn't give any permission to make edits.
I used flatlands for a base. I'll try and work on the lighting and the path.
EDIT: also, if anyone can link me to some good, arid-type skyboxes, I would be grateful.
« Last Edit: January 11, 2012, 10:20:46 AM by The True Zephyr »

I used flatlands for a base. I'll try and work on the lighting and the path.
EDIT: also, if anyone can link me to some good, arid-type skyboxes, I would be grateful.

Here's one with a somewhat small selection, but they have great skyboxes.

http://3delyvisions.com/skf1.htm

This one looks good for your map.



Thanks! I've (almost) got that set up. I'll uploading a new version in a sec.
« Last Edit: January 11, 2012, 08:55:24 PM by The True Zephyr »

its a good concept but its a typical first map. try adding an interior. use torque constructor. download it here: http://www.garagegames.com/products/constructor it is totally free. you will need to make an account and they will send you an activation code. pm me for more help

Actually, the point of  this map is to be an uninhabited desert valley. Why would it have buildings? Although, I might add some rocks for scenery.
Anyone have an idea for a new map?
« Last Edit: January 12, 2012, 03:17:53 PM by The True Zephyr »

A wasteland with massive fissures.

A wasteland with massive fissures.
Inb4stretchedtextures

River valley?

Inb4stretchedtextures

River valley?
That would be pretty good. I'll try it.