Blockland Forums > Modification Help

Emitter Help

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CityRPG:

Did you even try modifying the offset variable? The invisible image is going to mount exactly on the node and the emitter, too. Increase the offset on the Z axis. Restart server. Rinse, repeat until you're happy.


--- Code: ---thetaMax         = 120;
--- End code ---

Set to 0 to disable movement, I think. It's going to be an emitter property.

Swollow:

for image
--- Code: ---offset = "0 0 1";
--- End code ---


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