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TDM Tower

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rooster767:

I am currently creating a breaching TDM, which may take a month or two, because it took me about an hour to complete just this small thing.
But I felt I needed to post this, so I could get your feedback on it. I want the experience to be very unique, and hopefully it will be something to remember

I'll get back to the TDM news later, when I have a base down, and everything

Alright, so this tower was balanced out, so you have to be careful as a sniper. I honestly dislike sniping, but I do feel it is required in a TDM.
When you are at the top, without seeing the enemy, they can see you (Except for when you are looking out of one of the open parts).
To solve this, crouch. For the enemy to solve that, grenades.
That's the basic balance I came up with, let me know what you guys think of my balancing system as well.

Here's the pictures.

The overall view of the tower.

The interior.

And, last but not least, the top.


You may rate x/10.

Altiris:

Oh nice job

Wehrmacht:

you make me want to do a breaching server where people blast into like an oil rig room
basically server starts, everybody inside gets ready
many entrances
when i deem everybody on the outside is stacked up and that everybody on inside is ready, i spawn breaching charge bricks
then i slow down time
go
awesome
oh and i make like everything breakable so that debris is flying everywhere

Conan:


--- Quote from: Wehrmacht on January 11, 2012, 09:22:00 PM ---you make me want to do a breaching server where people blast into like an oil rig room
basically server starts, everybody inside gets ready
many entrances
when i deem everybody on the outside is stacked up and that everybody on inside is ready, i spawn breaching charge bricks
then i slow down time
go
awesome
oh and i make like everything breakable so that debris is flying everywhere

--- End quote ---
if you actually do that make sure to get it on film

Too bad few great tdm's exist these days. Hopefully this works out

SWAT One:

What?  All I see is a small tower.

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